A single-player tactical card adventure with a stubborn streak

Goblin
vs Elf.

He wants to protect the mushroom pot he built. She needs her guiding stone back.
The stone is wired into the pot, and neither will let the other make the first move.

In development Portrait play Traditional Chinese

Chapter 1 The Glowing Stone

01 / Two rivals, one stone

Both have a point.
Neither will back down.

A stone found outside the cave turns out to have an owner. Choose the goblin or the elf,
then decide how to free it from their side of the dispute.

A red-scarfed goblin holds a homemade tool while guarding his cave.Protect the pot

THE GOBLIN

“You can have it. Let me shut the machine down first.”

He did not know the stone had an owner when he wired it into the pot he built. He uses mechanisms to hold the work area and buy time to remove it safely.

  • Prediction
  • Mechanisms
  • Improvisation
An elf with leaf-shaped equipment enters a moonlit forest to find her lost property.Recover the stone

THE ELF

“The path still needs its light tonight.”

The guiding stone she marked with an arrow is still in the pot. She moves nimbly and uses magic to break through, recover it intact, and light the night path.

  • Movement
  • Magic
  • Healing

02 / Think a step ahead

Small tricks.
Big payoffs.

Choose your side, read your opponent, and reveal your cards together.
The right move at the right time wins the fight.

  1. 01

    Read intent

    Enemy intent offers clues. Where will they hold? Where might you spring a surprise? Plan before you play.

  2. 02

    Reveal together

    Deploy units, set preparations, and play tactics. Both sides commit, then reveal their plans at once.

  3. 03

    Try another approach

    Choose your preparations and swap cards in your deck. Fight again and test a different answer.

Card art of an elf scout watching the forest.
UnitWoodland Scout
Card art of a goblin mechanism made with wood and rope.
PreparationTripwire
Card art of vine magic curling through the forest.
TacticVine Pull
Unit · Preparation · Tactic Game card illustrations

03 / Chapter 1 · The Glowing Stone

Three clashes.
The stone must return.

All three battles unfold around the cave and the mushroom pot.
Choose your preparations, face the other lead, and decide who removes the stone.

The warmly lit cave entrance where Chapter 1's dispute begins.
Chapter 1 scene illustration · Cave entrance
  1. 01

    Hold the entrance

    He needs to shut down the machine; she needs to reach the pot. The first battle decides who enters the work area.

  2. 02

    Contest the side passage

    Choose a preparation, then approach the wiring from the side. The stone projects an unfamiliar path.

  3. 03

    Remove the stone

    At the final mechanism, face an opponent who knows your tactics and finish the removal your way.

The stone returns to the elf, and the pot survives. A new path gives each of them a next step.

Your next adventure is waiting

The cave door
is open for you.

Want to join this small showdown?
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